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Clock Patience, In this card game you have to arrange the cards into thirteen piles, one for each hour of the clock and a central thirteenth "king" pile. The centre pile card is flipped over first, then after moving the face up card to the appropriate destination pile, a new face up card is flipped up from it.
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- Forty Thieves Solitaire In this solitaire card game you need to move all the cards to the 8 foundation piles at the upper right corner. The foundation piles must be built in suit from A to K. You can use the tableau piles (the middle 10 piles) to hole the cards temporarily while you build up the cards in the foundation piles. Each time you can only move the top card in a tableau pile, and you can put a card in a tableau pile only if it has the same suit and is 1 point smaller than the top card in the pile. There is a stock card on the top left and you can click the pile and turn a card to the waste pile. You can move the top card from the waste pile to the foundation or tableau piles. When you have used all the stock cards, and you still cannot put all the cards to the foundation, then you lose the game.
- Solitaire Circus Solitaire Circus can be addictive! Known also as "Patience", Solitaire has existed for centuries and continues to enjoy enormous popularity. Particularly suited to strategic thinkers and the patient alike! With Solitaire Circus, you try to amount a predetermined number of points by setting cards down on either the target piles or an intermediate pile of cards. A card is dealt from the main pile of face down cards and laid on your pile. This card must then be moved to either a target pile or an intermediate pile. On the intermediate piles, cards may only be laid down in an ascending order and alternating colour (e.g. red 10, black 9, red 8, black 7 etc.). The target piles must always start with an ace as first card and from then on only cards of the same suit in ascending order may be laid down (e.g. Ace of Hearts, 2 of Hearts etc.). Kings may only be laid down on empty spaces. If you can't lay a card down from your hand (made up of your intermediate piles), another is dealt from the main pile. Once all cards from the main pile are exhausted, the intermediate pile is turned over and used as ...
- Yukon Solitaire The object of this game is to put all the cards to the foundation (the top 4 piles). The foundation piles must be built up from A to K with cards of the same suit. There are 7 tableau piles (the lower 7 piles). Initially, the cards are dealt here, some of the cards will be covered and some of the cards will be opened. Each time you can move a column of cards from a tableau pile. You can put the column of cards on another tableau pile if the last card of the tableau pile is of different colour and is one point bigger than the first card of the column. When the last card of a tableau pile is coverd, you can uncover it by clicking it. When a tableau pile becomes empty, you can drag a K (together with the entire column of cards on top of that K) to fill the position.
- Scorpion Solitaire In this game there are 7 tableau piles of cards, each of which contains 7 cards, 3 cards from the first the first 4 piles are covered, the remaining 3 cards from the deck are set aside as action cards. The aim of the game is to arrange a tableau cards so that there are 4 columns cards from K to A with the same color. Every time you move every card of any tableau pile, but when moving cards, moving cards on the top must go together as a stack. You can place a stack in a tableau pile if the last card in the stack array is one higher than the card and is moving in the same color. When the stack array is empty, you can place a king on it. At any point in the game, you can click the card hand to do it to each of the first three tableau piles. The faster you finish the game, the higher score.
- Clock Face Clock Face is a card game adapted to a program for helping to learn how to tell the time. To play the game you have to find all the cards for each position of the clock without turning over all four Clock Centres.
- Terrace Solitaire At the start of this game 11 cards will be dealt as the reserve cards (also known as the terrace) and 4 cards will be dealt to the tableau (the bottom piles). First, you need to decide the base card of the foundation by dragging one of the cards to the foundation (the middle piles). After that, cards will be dealt to the empty tableau and the game starts. The object is to move all the cards to the foundation (built up in alternate colours, wrapping from K to A if necessary). The tableau piles should be built down in alternate colours (also wrapping from A to K if necessary). Emtpy tableau can only be filled by a card from the waste pile (the pile to the right of the covered stock pile). The reserve cards can only be moved directly to the foundation. You can click the stock pile to open a card and put in to the waste pile. When the stock cards are exhausted, you can flip the waste cards and deal again, but this time any card on the waste pile must be used immediately. If there are no valid moves, then the game is over.
- Golf Solitaire Move all the cards to the bottom pile. You can only move a card that is one point higher or lower than the topmost card on the pile. You can also open a covered card and put it on the pile
- Gin Rummy This game is played by 2 players. At the start of a game each player is dealt 10 cards, 1 card is put face up as the first card in the discard pile, the rest of the cards are put face down as the stock pile. The first player starts the round by picking up a card in the discard pile or the stock pile, and then discarding a card from his hand to the discard pile, then the next player starts his round, and so on. The cards on hand form melds and deadwoods. Melds are 3 or 4 cards of the same rank; or 3 of more cards of the same suit in sequence. Melds cannot overlap so one card cannot belong to two melds. The rest of the cards are called deadwood cards, each deadwood card has points, A has 1 point, 2 has 2 points, etc, J, Q, K has 10 points. The object of this game is to reduce the deadwood points. After discarding a card, the player can knock if his deadwood points are less than or equal to 10. The other player can have a chance to lay off his deadwood cards if ...
- Switchback Solitaire This solitaire card game is played with 2 decks of cards with the K's removed. Initially, 4 aces are dealt to the center as the foundation, and then 12 cards are dealt around them in a circle. The object of this game is to move all the cards to the foundation. The foundation must be built from cards of the same suit in this order: A, 2, 3, 4, 5, 6, Q, J, 10, 9, 8, 7, 7, 8, 9, 10, J, Q, 6, 5, 4, 3, 2, A. Each time the player should open a card from the stock pile, and then put the card to either the foundation, the circular area, or one of the 4 waste piles. At any time the player can also put a card from the circular area or from the waste piles to the foundation. Each space in the circle can hold only one card. A card from the waste pile can be put to the circular area, but not the other way round. The stock card is dealt only once, but you have one change to press the shuffle button to shuffle the waste cards.
- Tri Peaks Solitaire In this game there will be a number of cards listed in the shape of three peaks while the cards in the bottom row are opened. Your job is to move away all the cards from the three peaks. You can only move a card that is adjacent (A and K are also considered to be adjacent) to the top card in the waste pile (the opened pile at the bottom). As cards are moved away from the peaks, cards that are no longer blocked by other cards can be opened. When no cards can be moved, you can open a card in the tableau (the covered cards at the bottom) and put it on the waste pile. When all the cards in the tableau are used and no more cards can be moved, then you lose the game.
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